ENTER PASSWORD

Fable

Animation and motion design for the highly anticipated AAA title Fable, developed by Playground Games.

I worked across the animation of key art and promotional assets, bringing static artwork to life for use across marketing and publishing materials. My role included motion design, compositing, asset preparation and helping to finalise and deliver the project’s motion kit, including title cards, lower thirds and hero artwork.

Working closely with the creative and production teams at Hammer Creative, I developed and refined animation assets for a range of marketing applications and delivery formats.

Role

Motion Designer

Animated hero key art

Black Budget